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sharkiserg
Digital-Tutors / RealFlow Training / RealFlow and Maya Integration
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"RealFlow and Maya Integration" focuses on integrating the ground-breaking particle-based fluid simulation technology developed by Next Limit and the powerful capabilities of Maya and mental ray. Each interactive lesson is presented in clear and easy to follow steps, designed to save you time and increase your productivity. Popular topics covered in "RealFlow and Maya Integration" include: importing geometry from Maya to RealFlow, effectively using of Daemons in RealFlow, advanced mesh generation, keyframing in RealFlow, using particle and mesh loaders in Maya, exporting particles and meshes to Maya from RealFlow, scene setup in Maya, using mental ray materials, using Photons, caustics in mental ray, particle expressions, and several additional lessons designed to evolve your understanding of RealFlow and it's integration with Maya.
[attachmentid=85004][attachmentid=85006]
Lesson Outline:

1. Introduction and project overview 2:25
2. Exploring the workflow of setting up geometry Maya and taking it into RealFlow 5:59
3. Creating a very realistic splashing water 22:42
4. Rendering the water splash in mental ray (part 1) 9:01
5. Rendering the water splash in mental ray (part 2) 12:52
6. Sandman (part 1): simulating particles that behave like dirt or sand to achieve the look of an object disintegrating into dust 8:29
7. Sandman (part 2): focusing on the particle movement to create the appearance of a disintegrating object 7:54
8. Sandman (part 3): finishing the particle simulation 12:10
9. Sandman (part 4): importing the particles for the Sandman into Maya and using Expressions to mimic the appearance of sand by randomizing color values on each particle 6:00
10. Sandman (part 5): applying shadowing effects to the sand particles and utilizing the velocity data contained in each RealFlow particle to generate false motion-blur effects 10:02
11. Splash to Logo (part 1): initial Maya setup of making a drop of liquid fall to the ground and splash into the shape of a particular logo 8:08
12. Splash to Logo (part 2): importing geometry into RealFlow and creating the water simulation 7:08
13. Splash to Logo (part 3): finalizing the effect of the splash and exporting the resulting mesh into Maya for rendering 11:35
14. Splash to Logo (part 4): bringing the splashing logo mesh from RealFlow into Maya and beginning the process of lighting the scene for the final render 6:41
15. Splash to Logo (part 5): adding the caustic effects and reflection attributes to the splashing liquid 8:58
16. Liquid Text (part 1): building the geometry for the letters in a way that will make it easier for us to fill them with liquid 14:51
17. Liquid Text (part 2): using RealFlow to fill the letters with liquid and completing the effect of liquid text 16:21
18. Liquid Text (part 3): generating the meshes for the liquid text and using mental ray for Maya to generate the final rendered sequence 12:01
19. Splashing Tomatoes (part 1): using Maya to set up an animation of two tomatoes colliding with each other 6:10
20. Splashing Tomatoes (part 2): using RealFlow to add splashing water that flies off the tomatoes when they collide 20:23
21. Splashing Tomatoes (part 3): taking the RealFlow meshes back into Maya and using mental ray to achieve a photorealistic render 15:53
Total Run Time:3:55:00
CD1 хттп://rapidshare.com/users/ZG484
CD2 хттп://rapidshare.com/users/2PZ6BA
pas: gfxgfx.net
sharkiserg
Photorealistic Car Modeling in Maya
[attachmentid=85008]
Begin creating stunning photorealistic models with over 9 hours of project-based training. Perfect for intermediate users.

Popular highlights include:
Sample: Rendering Eclipse in menral ray
view more samples »

* Polygon Modeling
* Sub-D Modeling
* High Dynamic Range Images (HDRI)
* Displacement Mapping
* Subdivision Creasing
* UV Layout
* Texturing
* Rendering in mental ray
* Texture Creation in Photoshop

http://rapidshare.com/files/3540675/CMM.part01.rar
http://rapidshare.com/files/3540043/CMM.part02.rar
http://rapidshare.com/files/3540188/CMM.part03.rar
http://rapidshare.com/files/3540709/CMM.part04.rar
http://rapidshare.com/files/3540168/CMM.part05.rar
http://rapidshare.com/files/3540583/CMM.part06.rar
http://rapidshare.com/files/3540669/CMM.part07.rar
http://rapidshare.com/files/3540951/CMM.part08.rar
http://rapidshare.com/files/3540943/CMM.part09.rar
http://rapidshare.com/files/3541226/CMM.part10.rar
http://rapidshare.com/files/3541055/CMM.part11.rar
http://rapidshare.com/files/3541251/CMM.part12.rar
http://rapidshare.com/files/3540809/CMM.part13.rar
http://rapidshare.com/files/3540964/CMM.part14.rar
http://rapidshare.com/files/3540914/CMM.part15.rar
http://rapidshare.com/files/3541002/CMM.part16.rar
http://rapidshare.com/files/3540999/CMM.part17.rar
http://rapidshare.com/files/3541173/CMM.part18.rar
http://rapidshare.com/files/3541043/CMM.part19.rar
http://rapidshare.com/files/3541031/CMM.part20.rar
http://rapidshare.com/files/3540776/CMM.part21.rar
http://rapidshare.com/files/3541050/CMM.part22.rar
pass : www.gfxgfx.net
sharkiserg
Studio Kirylo Maya Polygon Modeling
The Maya Polygonal Modeling for Visual Effects DVD is aimed at beginning
and intermediate users who want to further their understanding of a
specific area of Maya.
This DVD will allow you to explore Maya.s polygon modeling tools as well
as take you through the process of creating a CG tiger similar to the one
that was created for the film The Last Samurai. You will also learn how to
use Maya's UV texture editor and Hypershade to create realistic shaders
for your creations and apply them effectively. Learn from a pro . Michael
Kirylo is a Visual Effects pro who has worked on several feature films and
TV productions. This material will help you learn some of Mike's unique
techniques for modeling and texture mapping in Maya.
Topics Covered:

* Modeling with Maya.s polygon modeling tools
* UV Texture Mapping
* Using Maya.s UV Texture Editor
* Creating Shaders with Hypershade

http://rapidshare.com/files/4496781/Tigerpoly.part1.rar.html
http://rapidshare.com/files/4499769/Tigerpoly.part2.rar.html
http://rapidshare.com/files/4502999/Tigerpoly.part3.rar.html
http://rapidshare.com/files/4504514/Tigerpoly.part4.rar.html
sharkiserg
SimplyMaya.com Animation Orc Head Lip Sync

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modeling and texturing sections. In this tutorial you will learn verything you need to bring them to life by getting him talking and moving around. We will start off using our textured Orc head and learn how to create blendshapes of different expressions, vowels and consonants. Once we have
all the blendshapes complete we will move into tools such as set driven key which will allow us to have parts like the teeth move with the blendshapes instead of key framing them alone.

With the setup of our character complete we will import a sound file into Maya and start the animation process. We will be using tools called key selected and auto key. After our animation is done the final step is to clean up the keys a bit more using the graph editor to get the animation smooother as well as go through the option to render out your project

http://rapidshare.com/files/4457765/vih-saol.r00
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http://rapidshare.com/files/4462571/vih-saol.r32
http://rapidshare.com/files/4462618/vih-saol.rar
sharkiserg
SimplyMaya.com Animation Boxing

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The boxing animation tutorial is intended for a intermediate level Maya user. You will learn how to keyframe more involved motions over a longer period of time in the time slider as well as start to learn how to think about how the body rotates and twists depending on what actions your character is doing. Once the animation is blocked in you will spend time using the graph editor
cleaning up keys for smoother animation as well as playing with the dope sheet to offset some of the rotation in the spine and arms of your character

http://rapidshare.com/files/4454337/vih-sabx.r00
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http://rapidshare.com/files/4455872/vih-sabx.rar
sharkiserg
SimplyMaya.com Animation Ball Throw CD

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The ball pick up and throw is intended to help break new Maya users into the world of keyframe animation. You will learn how to set up your character in a starting pose then work your way through key framing individual joints to start making the model move in the desired way. Once you have the animation blocked in by keyframing you will then learn how to start editing keys using other tools like the graph editor and dope sheet to loose up your
character motions even more. This tutorial is great for anyone interested in taking their first steps in animation and its work flow.

http://rapidshare.com/files/4451736/vih-sabt.r00
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http://rapidshare.com/files/4453505/vih-sabt.rar
sharkiserg
The Techniques of Ryan Church Volume 1: Rendering Matte Vehicles
http://www.thegnomonworkshop.com/dvds/rch01.html

The Techniques of Ryan Church Volume 2: Rendering Shiny Vehicles
http://www.thegnomonworkshop.com/dvds/rch02.html

The Techniques Of Ryan Church Volume 3: Rendering High-Tech Architecture
http://www.thegnomonworkshop.com/dvds/rch03.html

The Techniques Of Ryan Church Volume 4: Rendering Low-Tech Architecture
http://www.thegnomonworkshop.com/dvds/rch04.html

The Techniques Of Ryan Church Volume 5: Rendering Architechtural Interiors
http://www.thegnomonworkshop.com/dvds/rch05.html
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хттп://rapidshare.com/users/4DOPKZ
sharkiserg
Environment Creation for Production
http://www.trinity3d.com/store/Environment...tion-p-978.html
Instructor:
Tim Jones
[attachmentid=85105]
Formats: (Mac or PC only)
DVD-ROM

In this DVD, Tim takes you through the entire process of creating an environment with 3ds Max starting with the analysis of reference photographs and determining real world object dimensions, all the way through the 3D modeling and texturing pipeline. Tim will teach you how to spot the visual cues that will allow you to quickly and accurately determine dimensions from set photographs. You will also learn how to build quick layout files for modeling and animation and how to model and texture an entire environment from photographic reference. Many artistic and technical challenges are addressed such as understanding perspective, modeling architecture, tile roofs, stone pathways as well as decay and general destruction.

Over 2 1/2 hours of lecture.

Product Code: TJO01

Environment Creation for Production

Topics Covered:

Understanding Perspective
Layout Modeling
Preplanning
Environment Modeling
UV Mapping
Texture Painting
Modeling Destruction

Chapters:

01: Understanding Perspective
02: Layout
03: Pre-planning your Modeling Approach
04: Modeling
05: UV Mapping
06: Texture Painting
07: Modeling Destruction

[attachmentid=85104]
Environment Creation for Production

Environment Creation for Production

Instructor:
Tim Jones

Formats: (Mac or PC only)
DVD-ROM

In this DVD, Tim takes you through the entire process of creating an environment with 3ds Max starting with the analysis of reference photographs and determining real world object dimensions, all the way through the 3D modeling and texturing pipeline. Tim will teach you how to spot the visual cues that will allow you to quickly and accurately determine dimensions from set photographs. You will also learn how to build quick layout files for modeling and animation and how to model and texture an entire environment from photographic reference. Many artistic and technical challenges are addressed such as understanding perspective, modeling architecture, tile roofs, stone pathways as well as decay and general destruction.

Over 2 1/2 hours of lecture.

Product Code: TJO01

хттп://rapidshare.com/users/CJZ90J
Kuder
QUOTE(mirawing @ 25/11/2006, 05:41) [snapback]760251[/snapback]

Думаю не у всех есть толстущий канал в инете, поэтому не парьтесь закачивая DVD, выходит дороже и дольше, чем если заказать на сайтах, которые работают через почту наложным платежем. http://mirawing.org


слушай, хватит уже свой магазин тут пиарить, БАРЫГА
достал уже box.gif
кому надо тот знает где и что покупать
не мешай людям уроками с народом делиться
whitelabel
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Digital Tutors
Street Racer Kit

1 disc - 2hrs 48min

Download
http://rapidshare.com/users/MPRM1O

14x30Mb
1x3,85Mb
whitelabel
sharkiserg поправь пожалуйста ссылки на
Digital Tutotrs - Particles and Fields in Maya и
Digital Tutors - Introduction to Maya Paint Effects
Eol-dark_elf
Очень нужно что-нибудь по biped, Character Studio, а самое главное - по Hair & Fur. (желательно не на рапиде)
sharkiserg
digital tutors -Using SyFlex in Maya


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Easily learn SyFlex and begin creating various realistic simulations. Contains over 4 hours of project-driven training. Perfect for beginner to intermediate artists.



* Clothing Techniques for Animated Characters
* SyCloth, SyHair, SySkin, SyFlesh
* Forces: Gravity, Damp, Air, Wind, Turbulence, Volume, Magnet, Sew
* Constraints: Nail, Pin, Mimic
* Wrinkle Maps
* Hair Maps
* Attenuation Maps
* Rigging SyFlex for Secondary Animation
* Initial States and Caching
* Collisions
* Live Mode
* Visualization Attributes
* Maya Artisan
* Troubleshooting Simulations
* Efficient Workflow Using EZFle
http://rapidshare.com/files/3973650/USM.part01.rar.html
http://rapidshare.com/files/3975407/USM.part02.rar.html
http://rapidshare.com/files/3977126/USM.part03.rar.html
http://rapidshare.com/files/3978743/USM.part04.rar.html
http://rapidshare.com/files/3980656/USM.part05.rar.html
http://rapidshare.com/files/3982897/USM.part06.rar.html
http://rapidshare.com/files/3984993/USM.part07.rar.html
http://rapidshare.com/files/3986879/USM.part08.rar.html
pass : gfxgfx.net
sharkiserg
Maya 8 Dynamics video Tutorials



Creating particles at rigid body collisions
Maya Fur Kit Update: Using Maya Hair as curve attractors for fur
Advanced Heat Dynamics
Pin Constraint
Creating Pressure Curves
Simulating Soft Surfaces
Shatter Effect Overview
Working with Goals
Working with Soft Surfaces like Snow (part 1)
Working with Volume Emitters
lesson title difficulty
Maya 6 - New Particle features
Maya Hair - Re-using Collision Objects
Adding Hair to Existing Hair Systems
Using Fluids as Textures
Creating a 2D explosion
Integrating Cloth and Fluids
Fluids - Using Images in 2D Containers
Creating Particle Collision Events
Using 2D Fluid Containers - Fluid Effects
Fluids Overview
Creating Softbody Simulations
Rigid Body Simulations
Working with Per Particle Attributes
Particle Collision Effects
Rendering Hardware Particles
Fur Basics: Randomizing Fur Attributes
Fur Basics: Shading the Fur and Shadows
Fur Basics: Adding Fur to Furby
Basics of Particles

http://rapidshare.com/files/5273321/792.mov
http://rapidshare.com/files/5273317/813.mov
http://rapidshare.com/files/5273312/102.mov
http://rapidshare.com/files/5273307/695.mov
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http://rapidshare.com/files/5273249/191.mov
sharkiserg

Maya 8 Animation VIDEO Tutorials


Project overview for Facial Animation and Lip Sync in Maya training kit
Project overview for the Facial Rigging in Maya training kit
Initial setup of the scene prior to rigging
Creating joints for the head and jaw
Setting up an IK handle / control curves for the head
Adding attributes to control jaw movements
Project Overview for the Introduction to Maya Animation: Walk Cycle training kit
Follow Through and Overlapping Animation
Adding Anticipation to your Animations
Understanding Squash and Stretch
Secondary foot controls for the Character Setup Kit
Recording Camera Movements
Animated Sweep Ribbon
Animation Snapshot Trail
3December Presentation: Full Body IK
3December Presentation: Substitute Geometry
Soft Body Antenna
Geometry Constraint
Advanced Joint Mirroring
Jiggle Deformer
Parent Constraint
Breakdown Keyframes
Building the Second Layer of Deformation
Blend Shapes
Lattices 101
Breaking Tangents
Creating Custom Controls with Set Driven Keys
Rigging the Eyes of Neex
Setting Deformation Order
Rigging a Fishing Pole with Arms (part 2)
Maya Animation Tools
Influence objects
Making Clusters
Attaching to the Path
Flow Path Object
Smooth vs. Rigid Bind
Cycle Curves
http://rapidshare.com/files/5275892/15.mov
http://rapidshare.com/files/5275884/741.mov
http://rapidshare.com/files/5275848/151.mov
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http://rapidshare.com/files/5275834/96.mov
http://rapidshare.com/files/5275832/564.mov
http://rapidshare.com/files/5275831/779.mov
http://rapidshare.com/files/5275830/720.mov
http://rapidshare.com/files/5275829/163.mov
http://rapidshare.com/files/5275825/745.mov
http://rapidshare.com/files/5275824/775.mov
http://rapidshare.com/files/5275823/17.mov
http://rapidshare.com/files/5275822/162.mov
http://rapidshare.com/files/5275820/711.mov
http://rapidshare.com/files/5275818/150.mov
http://rapidshare.com/files/5275817/714.mov
http://rapidshare.com/files/5275816/777.mov
http://rapidshare.com/files/5275815/546.mov
http://rapidshare.com/files/5275813/532.mov
http://rapidshare.com/files/5275812/13.mov
http://rapidshare.com/files/5275811/223.mov
http://rapidshare.com/files/5275810/16.mov
http://rapidshare.com/files/5275808/776.mov
http://rapidshare.com/files/5275807/715.mov
http://rapidshare.com/files/5275805/554.mov
http://rapidshare.com/files/5275804/161.mov
http://rapidshare.com/files/5275803/744.mov
http://rapidshare.com/files/5275801/712.mov
http://rapidshare.com/files/5275799/706.mov
http://rapidshare.com/files/5275798/147.mov
http://rapidshare.com/files/5275796/14.mov
sharkiserg
Maya 8 Essentials video Tutorials


Setting Up the Image Planes
Using the Undoable Camera Settings
Delete Non Deformer History
Universal Manipulator
Using Compass
Using the Maya Web View
Align and Snap Tools
Annotate Node and Notes
Using Incremental Save Feature
Managing / Creating Layers
Polygon Components
Working with the Shelf in Maya
Transform Presets and Beyond
Channel Box and Animation
Pivot Points & Grouping
NURBS Components & View Modes
Learn how to Transform Your Objects
Dealing with Double Transformations



All movie Quick time
http://rapidshare.com/files/5272551/142.mov
http://rapidshare.com/files/5272545/221.mov
http://rapidshare.com/files/5272543/135.mov
http://rapidshare.com/files/5272542/133.mov
http://rapidshare.com/files/5272536/132.mov
http://rapidshare.com/files/5272535/139.mov
http://rapidshare.com/files/5272534/134.mov
http://rapidshare.com/files/5272533/692.mov
http://rapidshare.com/files/5272532/137.mov
http://rapidshare.com/files/5272531/639.mov
http://rapidshare.com/files/5272528/640.mov
http://rapidshare.com/files/5272524/138.mov
http://rapidshare.com/files/5272523/136.mov
http://rapidshare.com/files/5272522/654.mov
http://rapidshare.com/files/5272520/140.mov
http://rapidshare.com/files/5272519/78.mov
http://rapidshare.com/files/5272518/141.mov
http://rapidshare.com/files/5272517/680.mov
sharkiserg
Maya 8 video Tutorials

Updates to the modeling menu set and creating custom menus in Maya 8
Creating a turntable animation in Maya 8
Backface creasing with toon lines in Maya 8
Updates to the script editor and inline cell mathematics in Maya 8
Using the new scatter attribute in Maya 8
Interactive primitive creation in Maya 8
Interactive placement of lights in Maya 8
Using geometry caching in Maya 8
Working with ramp and graph widgets in Maya 8
Using Depth Maps as image planes
Color coding animation curves in Maya 8
Updates to the Artisan Tool in Maya 8

All movie Quick time
http://rapidshare.com/files/5270602/780.mov
http://rapidshare.com/files/5270594/784.mov
http://rapidshare.com/files/5270592/790.mov
http://rapidshare.com/files/5270590/782.mov
http://rapidshare.com/files/5270589/783.mov
http://rapidshare.com/files/5270586/788.mov
http://rapidshare.com/files/5270584/785.mov
http://rapidshare.com/files/5270583/781.mov
http://rapidshare.com/files/5270582/786.mov
http://rapidshare.com/files/5270579/poster_688_572.mov
http://rapidshare.com/files/5270578/787.mov
http://rapidshare.com/files/5270576/789.mov
sharkiserg
Learning Maya 6 | Rendering

Изображение

Learning Maya 6 | Rendering is your resource for creating dazzling imagery in Maya. Get hands-on experience with the power of the Maya rendering engine and mental ray for Maya as you set lights and cameras to your scenes, apply materials and textures to your models, create shading networks, and much more! Whether you are striving for photo-realism, expressionism, or anything in between, achieve the results you want with Learning Maya 6 | Rendering.

Get the look you strive for with Learning Maya 6 | Rendering. This book will enable you to explore lighting, cameras, shading networks and other rendering issues from an introductory level. Get ready to explore advanced concepts in a comfortable format while you learn to take advantage of options such as hardware and vector rendering. Get the information you need to master Caustics and Global Illumination, Final Gather and HDRI. Learning Maya 6 | Rendering includes an inspiring photo gallery of images rendered in Maya and mental ray for Maya so you can see the types of results you’ll soon achieve.

Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step tutorials so that you can start working right away. The book also includes an accompanying DVD-ROM featuring chapter-by-chapter overviews offered by Alias Certified Instructors. Gain additional insight and assistance from these valuable bonus discussions. You’ll also take advantage of Maya Beginner’s Guide | Rendering to help you get started.

http://rapidshare.com/files/5283200/Learni...dering.part1.ra r
http://rapidshare.com/files/5283175/Learni...dering.part2.ra r
Pass: www.gfxgfx.net
DIMOHIUS
а CG Academy - Workflow Intermediate #2: Proceduralism есть?

alberto
http://www.d1018990.domain.com/applications/phpBB/index.php

уроки и много других полезностей
webhummer
QUOTE
а CG Academy - Workflow Intermediate #2: Proceduralism есть?

есть.. рассказывай, что надо..
sharkiserg
QUOTE(DIMOHIUS @ 03/12/2006, 19:09) [snapback]765419[/snapback]

а CG Academy - Workflow Intermediate #2: Proceduralism есть?

смотри 73 пост в этой теме
zyrya
поделитесь прогой виртуалСD для win64 или подобной плизе
DIMOHIUS
QUOTE(sharkiserg @ 04/12/2006, 03:05) [snapback]765616[/snapback]

QUOTE(DIMOHIUS @ 03/12/2006, 19:09) [snapback]765419[/snapback]

а CG Academy - Workflow Intermediate #2: Proceduralism есть?

смотри 73 пост в этой теме


тамс пишет
No files or sub-folders found
DIMOHIUS
ПАЖАЛУЙСТА перезалей
Autodesk Maya Techniques | Digital Hair
sharkiserg
SimplyMaya Ferrari - Remastered
ИзображениеИзображениеИзображение

Create the Ferrari from start to finish in this 13 hour long tutorial. The car is made with poly's then converted to sub d's, it also walks you through setting up materials in hypershade and texturing in Photoshop. This tutorial also covers some simple uv tools.

DVD1хттп://rapidshare.com/users/J8ZPB1
DVD2хттп://rapidshare.com/users/68164O
DVD3хттп://rapidshare.com/users/345ZZ2
DVD4хттп://rapidshare.com/users/O8UFNB
sharkiserg
вот перезалил)


AUTODESK MAYA TECHNIQUES | DIGITAL HAIR

Изображение

* Successful Hair Creation
1. Hair stiffness
2. Hair styling (Manual and Dynamic)
* Visualization tricks
1. Hair density
2. Faking density
* Hardcore Tricks
1. Cutting hair
2. Color
3. Tweaking the hair system after caching
4. Flying hair
* Rendering Hair
Изображение
Presenter Biography
Sergey Tsyptsyn is a Maya instructor from Moscow, Russia. He has been working with Maya since the initial release and has spent most of his time as Maya Instructor, teaching students various Maya techniques. He also freelances as a consultant and technical director for various projects and studios in Russia. Sergey also contributes his expertise to scientific research at the Moscow University, specifically complex 3d-data visualization and OpenGL programming. He is currently working on an apocrypha book about Autodesk Maya software.




http://rapidshare.com/files/924950/dr_daz_...HAIR.part01.rar
http://rapidshare.com/files/924953/dr_daz_...HAIR.part02.rar
http://rapidshare.com/files/924954/dr_daz_...HAIR.part03.rar
http://rapidshare.com/files/924984/dr_daz_...HAIR.part04.rar
http://rapidshare.com/files/924955/dr_daz_...HAIR.part05.rar
http://rapidshare.com/files/924957/dr_daz_...HAIR.part06.rar
http://rapidshare.com/files/924934/dr_daz_...HAIR.part07.rar

Pass: Pass: dr_daz
sharkiserg
QUOTE(DIMOHIUS @ 05/12/2006, 01:40) [snapback]766300[/snapback]

QUOTE(sharkiserg @ 04/12/2006, 03:05) [snapback]765616[/snapback]

QUOTE(DIMOHIUS @ 03/12/2006, 19:09) [snapback]765419[/snapback]

а CG Academy - Workflow Intermediate #2: Proceduralism есть?

смотри 73 пост в этой теме


тамс пишет
No files or sub-folders found


уже все исправил!
sharkiserg
Gnomon - Vue Infinite - Interface And Workflow
Изображение
In this DVD, Ethan Summers shares his techniques for e-on’s Vue Infinite, an amazing landscape creation tool and general purpose rendering engine capable of handling scenes as large as 50 billion polygons. Starting at an introductory level, Ethan covers all the main windows and functions within Vue. He then discusses more advanced topics including strategies for creating ecosystems, methods for designing realistic terrains, and ultimately how to employ DEM maps through the function editor and in conjunction with Maya. Ethan also covers XStream, e-on’s new plug-in for achieving seamless lighting and render integration with Maya and Max.

хттп://rapidshare.com/users/GG2UG6
57×50.00 MB + 1×22.92 MB

пароль: gfx
sharkiserg
SimplyMaya The Pirate Ship modeling


Изображение

info

If you are a fan of the big sea and love old ships then the Pirate modeling - texturing tutorial is for you. This tutorial is intended for intermediate to advanced users of Maya who have a good understanding of the tools set.
You will start off the pirate ship project by creating Image planes to use as reference to achieve the basic shape and size of our ship using nurbs primitives and nurbs curves. Once we have our ship blocked out we will begin converting into polygons to start adding details to the wood on the side of the ship. We’ll be using a variety of tools and techniques such as split polygon tool, 'move vertices' as well as 'convert to Subdivisions'to have a bit more control over shaping the geometry. We will also do more nurbs curve work to create ropes that hang down from the sails. After are ship model is complete the tutorial switches to preparing the model for texturing.
We will then enter the world of UV layouts and will be using a few different options to achieve this called such as automatic map'and planar map', as well as learn how to effectively move any UVs that are overlapped using the tools in the UV editor to obtain a flat map. Once our UV's are finished and we've taken a UV snap shot we then import our snapshot into a paint program and learn how to color and hand paint the ships'surface.
Areas covered in the paint section are using layers, staining of the surfaces, as well as use of a few filters. Once we have our colors complete its off to create our bump and secular maps which creates depth to surface flaws such as cracks and adds a more realistic look.
http://rapidshare.com/files/5134853/MPS.part01.rar
http://rapidshare.com/files/5134879/MPS.part02.rar
http://rapidshare.com/files/5134886/MPS.part03.rar
http://rapidshare.com/files/5134824/MPS.part04.rar
http://rapidshare.com/files/5134864/MPS.part05.rar
http://rapidshare.com/files/5134897/MPS.part06.rar
http://rapidshare.com/files/5134979/MPS.part07.rar
http://rapidshare.com/files/5134863/MPS.part08.rar
http://rapidshare.com/files/5134893/MPS.part09.rar
http://rapidshare.com/files/5134895/MPS.part10.rar
http://rapidshare.com/files/5134868/MPS.part11.rar
http://rapidshare.com/files/5134930/MPS.part12.rar
http://rapidshare.com/files/5134860/MPS.part13.rar
http://rapidshare.com/files/5134822/MPS.part14.rar
http://rapidshare.com/files/5134862/MPS.part15.rar
http://rapidshare.com/files/5134896/MPS.part16.rar
http://rapidshare.com/files/5134818/MPS.part17.rar
pass : gfxgfx.net

SimplyMaya Tree Frog Modeling & Texturing

Изображение
The Tree Frog - Kurt shows you how to create this tree frog from start to finish. Image plane are included in the first zip. Watch Kurt as he demonstrates how he created the tree frog for the cg challenge where he was a finalist.

Modeling

http://rapidshare.com/files/5820583/...part5.rar.html
http://rapidshare.com/files/5820112/...part4.rar.html
http://rapidshare.com/files/5816676/...part3.rar.html
http://rapidshare.com/files/5812784/...part2.rar.html
http://rapidshare.com/files/5808575/...part1.rar.html

Texturing

http://rapidshare.com/files/5828977/...t03.rar.h tml
http://rapidshare.com/files/5826387/...t02.rar.h tml
http://rapidshare.com/files/5823532/...t01.rar.h tml

pass : gfxgfx.net
Viktor
sharkiserg спасибо,просто завалил


А это ни кому не попадалось
http://www.thegnomonworkshop.com/dvds/grou...chmoving_g.html
Eol-dark_elf
Друзья! Пожалуйста! Скинте кто-нибудь Gnomon.3dsmax.Training.DVD-Dharacter.Modeling.For.Production не на рапиду! ПОЖАЛУЙСТА!

Изображение
DIMOHIUS
QUOTE(Eol-dark_elf @ 12/12/2006, 22:56) [snapback]771227[/snapback]

Друзья! Пожалуйста! Скинте кто-нибудь Gnomon.3dsmax.Training.DVD-Dharacter.Modeling.For.Production не на рапиду! ПОЖАЛУЙСТА!

Изображение

на www.progs.kiev.ua енто есть
Eol-dark_elf
Не могу скачать, "форум на профилактике" ((
webhummer
есть там: http://www.[цензура].ru/forum/index.php?showtopic=1804

но на Рапиде..
Viktor
Здесь http://rapidshare.com/users/2NQ4KB?byfilen...=&subpassword=0
два последних фаила одинаковые,оба 33 или они разные,просто 90 мв лишних качать не охота
Eol-dark_elf
А есть у кого-нибудь Creating a Faery Figure???
Изображение
Изображение
http://www.thegnomonworkshop.com/dvds/wfr01.html
sharkiserg
SimplyMaya - Interior Scene (3 DVD)

--------------------------------------------------------------------------------
Изображение


The Living room tutorial is intended for intermediate Maya users. You will begin by setting up your reference image on an image plane and then start modeling the set, using both polygons and nurbs to block the correct shape, and size of the objects. Some of the tools used in the modeling section cover extrude face, cut face tool and split polygon to name a few. After the modeling section is complete we will switch gears and get into UV layouts, which is taking all the modeled geometry and converting it to a flat pintable map to apply textures on them in a painting program. You will learn how to assign color to the geometry to make planar maps as well as tools like move and sew uv's.

Texturing begins after all the uv's are laid out and have a flat map for painting. In a paint program you will learn how to use layers as well as many of the painting options to achieve the correct colors and textures of the objects in your scene. After we get the correct colors on our set we will start to add lights so we can see and understand how both textures and light affect each other. In this part of the tutorial you will learn texturing techniques like bump/spec maps, as well as how to use some of the built in shaders in Maya.
хттп://rapidshare.com/users/OMSO9T
pass :YeYo
DIMOHIUS
по линку
rapidshare.com/users/345ZZ2
залито два файла: 1)SimplyMaya.-.Modeling.Ferrari.DVD.3.part21.rar
2)SimplyMaya.-.Modeling.Ferrari.DVD.3.part21.rar

плиз-з-з исправь
sharkiserg
QUOTE(DIMOHIUS @ 16/12/2006, 23:34) [snapback]773687[/snapback]

по линку
rapidshare.com/users/345ZZ2
залито два файла: 1)SimplyMaya.-.Modeling.Ferrari.DVD.3.part21.rar
2)SimplyMaya.-.Modeling.Ferrari.DVD.3.part21.rar

плиз-з-з исправь

уже исправил
сорри за ошибочку)))
sharkiserg
Gnomon Maya Digital Set I
Изображение
This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this first disc of a series of three, visual effects designer Eric Hanson reviews architectural design principles then leads into setting up a scene with a tracked camera and live-action plate. Next, Eric illustrates efficient set modeling techniques using both NURBS and polygons. Finally, the lesson provides a broad review of camerawork, from motion control to camera projection. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. The lecture is designed for all advancing intermediate Maya artists.

Over 2 hours of lecture.

http://rapidshare.com/users/O65SJS
pass: gfxgfx.net


Info
http://thegnomonworkshop.com/dvds/eha01.html
sharkiserg
Gnomon Maya Digital Set II
Изображение
This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this second disc of a series of three, visual effects designer Eric Hanson covers the global illumination revolution, reviewing lighting principles specific to digital sets. He then leads into direct lighting techniques for both exteriors and interiors. Finally, the lesson highlights digital set texturing, including Adobe Photoshop techniques, and how to weather surfaces with procedural shaders. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. This series is designed for all advancing intermediate Maya artists.

Over 2 1/2 hours of lecture.

http://rapidshare.com/users/4Q0XTN
pass: gfxgfx.net

Info
http://thegnomonworkshop.com/dvds/eha02.html
DIMOHIUS
sharkiserg
!!!!!!!! drinks.gif Спасибо!!!!!!!!
sharkiserg
Gnomon Digital Set III
Изображение
This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this third disc of a series of three, visual effects designer Eric Hanson begins with rendering a Maya scene into layers and passes, then leads into the various approaches for professionally compositing and integrating a digital set into a live-action background. He examines the main composite tree in Shake, illustrating the use of the various render passes including diffuse, specular, reflection, shadow, z-depth, effects and ambient occlusion. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. This series is designed for all advancing intermediate Maya artists.

Over 2 hours of lecture.

http://rapidshare.com/users/YQ5M45
pass: gfxgfx.net

Info
http://thegnomonworkshop.com/dvds/eha03.html
sharkiserg
Gnomon Maya Digital Set IV
Изображение

In this continuation of the Digital Sets series, visual effects designer Eric Hanson illustrates a unique and powerful method to capture and re-create natural landscapes within a 3D environment. Integrating disparate technologies such as spherical panoramic photography, digital elevation models, high-dynamic range imagery, and global positioning, Eric is able to provide a reasonable substitute to nodal pan motion picture shooting, with the added ability to modify and enhance the landscape with the rich array of 3D techniques available within Maya. Various case studies are shown and provided on the DVD for the viewer to use in their own projects.

Over 4 hours of lecture.
http://rapidshare.com/users/SCFNJH
pass: gfxgfx.net



Info
http://thegnomonworkshop.com/dvds/eha03.html
Diurd
Присоединюсь к вопросу Eol-dark_elf, если у кого есть урок "Creating a Faery Figure", поделитесь, пожалуйста... =)
Pancir
Приветик всем
Вопервых огромное спасибо за это все =)

И есть вопросик, есть у кого нить CG Afterburn masters 3
http://www.cg-academy.net/pages/topic_plug...urnmasters3.php

П.С ветку проглядел краем глаза незаметил.
sharkiserg
Afterburn Masters Set(1,2,3)

Изображение



The Afterburn Masters Set brings together the three DVDs of the series to produce the definitive reference for those that want to take their skills with Afterburn to the next level. The series includes Afterburn Fundamentals with its in depth exploration of the Afterburn system and includes many examples of how to achieve real world effects. It moves on in Fireball to explore a production level effect of a fireball blasting down the aisle of a passenger jet, and concludes in Air Strike with a focus on making an effect be as procedural as possible so it can be re-used with ease on new shots, crucial for those on a tight schedule.

This DVD series is ideal for advanced Particle Flow users and for those that wish to learn more about using Afterburn. It is an exploration of Afterburn and its use with Particle Flow, including procedural methods using Particle Flow to achieve complex real world production level effects.

More info:
http://www.cg-academy.net/pages/topi...asters_set.php

DVD 1
http://rapidshare.com/files/2239229/CG_Aca...rs_1.part27.rar
http://rapidshare.com/files/2239670/CG_Aca...rs_1.part26.rar
http://rapidshare.com/files/2239624/CG_Aca...rs_1.part25.rar
http://rapidshare.com/files/2238076/CG_Aca...rs_1.part24.rar
http://rapidshare.com/files/2237997/CG_Aca...rs_1.part23.rar
http://rapidshare.com/files/2237904/CG_Aca...rs_1.part22.rar
http://rapidshare.com/files/2236132/CG_Aca...rs_1.part21.rar
http://rapidshare.com/files/2236089/CG_Aca...rs_1.part20.rar
http://rapidshare.com/files/2235970/CG_Aca...rs_1.part19.rar
http://rapidshare.com/files/2225429/CG_Aca...rs_1.part18.rar
http://rapidshare.com/files/2225314/CG_Aca...rs_1.part17.rar
http://rapidshare.com/files/2225248/CG_Aca...rs_1.part16.rar
http://rapidshare.com/files/2223974/CG_Aca...rs_1.part15.rar
http://rapidshare.com/files/2224058/CG_Aca...rs_1.part14.rar
http://rapidshare.com/files/2223914/CG_Aca...rs_1.part13.rar
http://rapidshare.com/files/2222434/CG_Aca...rs_1.part12.rar
http://rapidshare.com/files/2222343/CG_Aca...rs_1.part10.rar
http://rapidshare.com/files/2222320/CG_Aca...rs_1.part11.rar
http://rapidshare.com/files/1957741/CG_Aca...rs_1.part09.rar
http://rapidshare.com/files/1957142/CG_Aca...rs_1.part08.rar
http://rapidshare.com/files/1957075/CG_Aca...rs_1.part07.rar
http://rapidshare.com/files/1955083/CG_Aca...rs_1.part06.rar
http://rapidshare.com/files/1954260/CG_Aca...rs_1.part05.rar
http://rapidshare.com/files/1954040/CG_Aca...rs_1.part04.rar
http://rapidshare.com/files/1952039/CG_Aca...rs_1.part03.rar
http://rapidshare.com/files/1951226/CG_Aca...rs_1.part02.rar
http://rapidshare.com/files/1951423/CG_Aca...rs_1.part01.rar

DVD 2
http://rapidshare.com/files/1949066/CGAB2.part13.rar
http://rapidshare.com/files/1948634/CGAB2.part11.rar
http://rapidshare.com/files/1948436/CGAB2.part12.rar
http://rapidshare.com/files/1948417/CGAB2.part10.rar
http://rapidshare.com/files/1946153/CGAB2.part09.rar
http://rapidshare.com/files/1946141/CGAB2.part08.rar
http://rapidshare.com/files/1946111/CGAB2.part07.rar
http://rapidshare.com/files/1942966/CGAB2.part06.rar
http://rapidshare.com/files/1942527/CGAB2.part05.rar
http://rapidshare.com/files/1942367/CGAB2.part04.rar
http://rapidshare.com/files/1939633/CGAB2.part03.rar
http://rapidshare.com/files/1939533/CGAB2.part02.rar
http://rapidshare.com/files/1939325/CGAB2.part01.rar

DVD 3
http://rapidshare.com/files/1522345/CGAB3.part09.rar
http://rapidshare.com/files/1523587/CGAB3.part08.rar
http://rapidshare.com/files/1523082/CGAB3.part07.rar
http://rapidshare.com/files/1522131/CGAB3.part06.rar
http://rapidshare.com/files/1522181/CGAB3.part05.rar
http://rapidshare.com/files/1522159/CGAB3.part04.rar
http://rapidshare.com/files/1520926/CGAB3.part03.rar
http://rapidshare.com/files/1520894/CGAB3.part02.rar
http://rapidshare.com/files/1520866/CGAB3.part01.rar

pass : www.gfxgfx.net
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